From sketch to real life
IHMTEK GAMES is an independent game development studio situated in Vienne, in the south of Lyon, France.
We work as contractors or outsourcing company and we can work under white labeling conditions.
We are a small development team of 10 members -programmers and 2D/3D artists, game designers- and depending on the project, the team can easily grow up to 15 or 20 people thanks to the network constructed over the years. The studio has more that 11 years of existence.
We specialized in virtual reality games (Unity & Unreal) for Quest, Pico and HTC Vive but we also develop games for mobiles. Most of our games uses multiplayer development.

César Mendoza
Manager and Technical Director
- Doctor in Virtual Reality and New Technologies.
- Graduated from ENSIMAG (INP Grenoble) / INRIA and Stanford University.
- Former Natural Motion Engineer (UK), Infogramme / Atari

Daniel Reynoso
Lead Artist
- Experienced engineer and 3D modeler.
- Graduated with honors from the most prestigious university in Mexico (UNAM).
- Guarantor of the artistic and technical coherence of the projects.

Antoine Rouard
Lead Programmer
- Course in Computer Graphics, with a specialization in Technical Art and Video Game Programming.
- Graduated from the Haute École Albert Jacquard (Belgium). He implements directives and coordinates teams on various projects.
From sketch to real life
IHMTEK GAMES is an independent game development studio situated in Vienne, in the south of Lyon, France.
We work as contractors or oursourcing company and we can work under white labeling conditions.
Meet Our
Team
We are a small development team of 5 permanent members -programmers and 2D/3D artists, game designers- and depending on the proyect, the team can easily grow up to 10 or 15 people thanks to the network constructed over the years. The studio has more that 11 years of existence.
We specialized in virtual reality games (Unity & Unreal) for Quest, Pico and HTC Vive but we also develop games for mobiles. Most of our games uses multiplayer development.

César Mendoza
Manager and Technical Director
- Doctor in Virtual Reality and New Technologies.
- Graduated from ENSIMAG (INP Grenoble) / INRIA and Stanford University.
- Former Natural Motion Engineer (UK), Infogramme / Atari

Daniel Reynoso
Senior Art Director and Developer
- Experienced engineer and 3D modeler.
- Graduated with honors from the most prestigious university in Mexico (UNAM).
- Guarantor of the artistic and technical coherence of the projects.

Antoine Rouard
Lead Programmer
- Course in Computer Graphics, with a specialization in Technical Art and Video Game Programming.
- Graduated from the Haute École Albert Jacquard (Belgium). He implements directives and coordinates teams on various projects.